INTERACTIVE CONTENT: press Play, click to rotate and view.  Use the Model Inspector button to look the topology, maps, and more. Have fun!
Lowpoly handpainted asset. All shading and lighting were painted in Photoshop.
The model only has a diffuse map implemented.

Based on the concept of Egor Belavsky.

Software used:
- Maya
- Photoshop


It was spotlight on Sketchfab, and also I wrote an article about the process:
Some Textures

Vehicle props' texture

Vehicle's texture

Props' texture

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